22197 Ranked Games
2021-09-05
MatchUps | Akshan / Sivir (DE/SH) | Caitlyn / Draven | Caitlyn / Teemo (BC/PZ) | Draven / Ezreal | Draven / Sion (NX/PZ) | Fizz / Nami (BC/BW) | Fizz / Poppy (BC/NX) | Gangplank / Miss Fortune (BW/NX) | Gangplank / Sejuani | Lissandra / Taliyah | Lulu / Poppy (BC/DE) | Lulu / Poppy (DE/IO) | Miss Fortune / Poppy (BW/DE) | Nami / Zoe | Poppy / Teemo (BC/BW) | Poppy / Zed (DE/IO) | Pyke / Rek'Sai | Senna / Veigar (BC/SI) | Taliyah / Ziggs (BC/SH) | Xerath / Zilean (BC/SH) |
Akshan / Sivir (DE/SH) | 26% | 47% | 33% | 35% | 55% | 49% | 67% | 50% | 0% | 67% | 42% | 75% | 57% | 71% | 44% | 55% | 81% | 36% | 50% | |
Caitlyn / Draven | 61% | 60% | 54% | 28% | 50% | 65% | 15% | 49% | 82% | 63% | 74% | 50% | 58% | 58% | 70% | 52% | 47% | 67% | 46% | |
Caitlyn / Teemo (BC/PZ) | 53% | 40% | 43% | 49% | 37% | 55% | 31% | 43% | 50% | 25% | 21% | 62% | 29% | 50% | 38% | 29% | 55% | 18% | 87% | |
Draven / Ezreal | 52% | 46% | 57% | 31% | 50% | 28% | 0% | 28% | 50% | 43% | 67% | 100% | 37% | 64% | 86% | 50% | 57% | 33% | 46% | |
Draven / Sion (NX/PZ) | 75% | 72% | 51% | 69% | 49% | 56% | 66% | 41% | 59% | 63% | 65% | 77% | 35% | 57% | 62% | 64% | 53% | 52% | 57% | |
Fizz / Nami (BC/BW) | 36% | 50% | 63% | 50% | 51% | 75% | 80% | 58% | 80% | 32% | 42% | 60% | 40% | 57% | 44% | 42% | 53% | 85% | 47% | |
Fizz / Poppy (BC/NX) | 51% | 35% | 45% | 72% | 44% | 25% | 67% | 44% | 29% | 36% | 54% | 67% | 41% | 71% | 46% | 46% | 74% | 50% | 52% | |
Gangplank / Miss Fortune (BW/NX) | 33% | 85% | 69% | 100% | 34% | 20% | 33% | 45% | 33% | 39% | 50% | 0% | 63% | 0% | 33% | 56% | 32% | 60% | 56% | |
Gangplank / Sejuani | 27% | 51% | 57% | 72% | 59% | 42% | 56% | 55% | 23% | 59% | 58% | 25% | 43% | 69% | 58% | 56% | 44% | 68% | 84% | |
Lissandra / Taliyah | 100% | 18% | 50% | 50% | 32% | 0% | 69% | 67% | 70% | 41% | 23% | 50% | 33% | 100% | 29% | 44% | 73% | 57% | 67% | |
Lulu / Poppy (BC/DE) | 40% | 37% | 75% | 57% | 37% | 68% | 64% | 61% | 41% | 56% | 43% | 59% | 56% | 69% | 41% | 52% | 62% | 59% | 49% | |
Lulu / Poppy (DE/IO) | 58% | 30% | 78% | 36% | 39% | 75% | 42% | 43% | 44% | 77% | 59% | 100% | 56% | 75% | 50% | 73% | 56% | 50% | 83% | |
Miss Fortune / Poppy (BW/DE) | 50% | 50% | 38% | 0% | 23% | 40% | 33% | 100% | 75% | 50% | 41% | 20% | 84% | 53% | 0% | 29% | 48% | 50% | 20% | |
Nami / Zoe | 43% | 42% | 71% | 63% | 65% | 60% | 59% | 37% | 57% | 62% | 44% | 39% | 16% | 70% | 39% | 37% | 46% | 69% | 65% | |
Poppy / Teemo (BC/BW) | 29% | 42% | 50% | 36% | 43% | 43% | 29% | 100% | 31% | 25% | 31% | 29% | 47% | 30% | 33% | 32% | 63% | 45% | 22% | |
Poppy / Zed (DE/IO) | 56% | 32% | 62% | 17% | 38% | 45% | 54% | 50% | 45% | 71% | 61% | 50% | 59% | 80% | 56% | 57% | 82% | 77% | ||
Pyke / Rek'Sai | 45% | 48% | 71% | 56% | 38% | 69% | 54% | 44% | 38% | 56% | 50% | 27% | 73% | 60% | 71% | 44% | 66% | 68% | 39% | |
Senna / Veigar (BC/SI) | 25% | 53% | 45% | 43% | 47% | 47% | 26% | 68% | 56% | 34% | 38% | 37% | 52% | 54% | 37% | 40% | 32% | 42% | 44% | |
Taliyah / Ziggs (BC/SH) | 64% | 50% | 90% | 67% | 46% | 18% | 50% | 40% | 0% | 43% | 50% | 50% | 0% | 31% | 100% | 18% | 32% | 52% | 46% | |
Xerath / Zilean (BC/SH) | 50% | 52% | 13% | 50% | 42% | 57% | 47% | 50% | 17% | 33% | 51% | 17% | 67% | 37% | 50% | 23% | 61% | 51% | 54% |
The format of the table is the usual way I display the match-ups data but I also displayed additional variables that I normally remove in the report:
Player - archetype of the player
Opponent - archetype of the opponent
#Win - min number of wins for a match-up
#Games - min number of games for a match-up
Regions - regions of the ‘Player’ deck.
MU-Direction - simply if the MU is positive (win rate > 50%) or negative (win rate < 50%) for the ‘Player’ or tie (win rate = 50%)
When I refer to games it’s always refering a single player. So, if I have the information of 1 match it’s equivalent to 2 games.
UPDATE: the API problem has been fixed so I can return to collect the games. Since it would be a shame to trow away all the old data since I have only few games with the old patch I added the grid for the previous cycle of buff/nerfs as it can still provide informations for MU that didn’t change from the release of BandleCity (looking at you Soraka).
While I could add the table too it would probably clog the page too much and distract from the current data. But as an alternative I added the change to download the old-patch data if one really needs them.